#ifndef __CONSTANTS_H__
#define __CONSTANTS_H__

const int VIDEO_SIZE_X = 1024,
          VIDEO_SIZE_Y = 768,
          MAPNAME_SIZE = 128;

const short int OBJECT_NAME_SIZE = 128;

enum armor_type{
	ARMOR = 0,
	HELMET,
	BOOTS,
	GLOVES,
	CAULDRONS
};

enum GameState_t {
  GAME_MENU = 0,
  GAME_GAME,
  GAME_BATTLE,
  GAME_PAUSED,
  GAME_EXITED
};

#endif //__CONSTANTS_H__
